Final Fantasy XII
And here’s birthday post part two. This has been out for aaaaaages but I’ve put it off and put it off, as I tend to do. Anyway, popped it in the drive and (as is usual for a squeenix title) my jaw dropped at the cinematics. Again, only an hour or so in, but loving it so far. It has a very different mechanic from the FF games I’m used to. It’s still effectively turn based (or, at least, active time based) but it all runs much more fluidly. Also, there are no random battles, but everything is visible on the world map – in fact all the action takes place on the world map. This is largely a positive thing – you can go hunting when you need to gain a few levels, and you can avoid enemies when you just want to get from A to B.
Downside – no fanfare at the end of combat. WRONGNESS.