Final Fantasy XII

Well, the gambit system is growing on me now – it’s still essentially turn based, but feels a lot more fluid. Anyway, I think I’m going to have to break a long tradition and actually read the manual – the gambit system and the license system seem to be fairly complex – it’s an odd juxtapose playing this at the same time as FFTA2. The mechanic in Tactics has been streamlined and tweaked with absolutely meticulous care, whereas FF12 has the full on detail for the stat addict (of which I am, admittedly, one).

Anyway, I’ve been out of the city, retrieved a sunstone and am now heading into the waterways. Just over two hours in and, I suspect, still doing the introduction.

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