Game lose the plot.
Just spotted this story on UK resistance – apparently, Game are so desperate to sell at least one PS3 on launch day that they’re, well, making things up. Read for yourself: Game’s mind-control experiments.
The Temple of Bague Wasting bandwidth since 1997 - Now in our 27th wasteful year!
Game Diary, Ramblings / 16 March 2007 / John / 0
Just spotted this story on UK resistance – apparently, Game are so desperate to sell at least one PS3 on launch day that they’re, well, making things up. Read for yourself: Game’s mind-control experiments.
Ramblings / 16 March 2007 / John / 5
This is George, at work. Eight (count-em) 2.8GHz CPUs (not counting the three machines at the top), Forty Gigabytes of RAM, an 8 Gigabyte Solid State Disk (for the logs) and an insanely huge RAID-10 disk array at the bottom, attached via a dedicated fibre channel switch. All to run a database. On Windows. It’s
Game Diary / 14 March 2007 / John / 0
Ok. So, I hunted down and defeated a Hermit Lab. Yes, that’s right, a labrador that lives in a shell. It had made off with the key to a lockbox containing batteries. Because the owner of the lockbox couldn’t power his furnace, he nicked the head of my robot to use instead. Anyway, with key
Ramblings / 13 March 2007 / John / 0
So, I was having a look through my web activity stats (as you do) to see why I’d had a sudden upsurge in traffic over the past few weeks. Imagine my complete surprise to discover that it’s because Microsoft are crap programmers! Who knew? So, my site – being largely content based – tends to
Game Diary / 13 March 2007 / John / 0
This one has been sitting taunting me from my game case for months. So, a pre-FFIII break from Castlevania is required, and a light-hearted RPG is just what the doctor ordered. I’m actually very pleasantly surprised at how much fun this one is – it’s pretty lightweight as RPGs go – imagine Mario and Luigi
Game Diary / 13 March 2007 / John / 0
Did I mention the abiding hatred I have for medusa heads? No? Well, I have this abiding hatred, right? And it’s for medusa heads. Particularly the ones that hang about in the machine tower in this game. That keep resulting in you being knocked to the very fecking bottom of the tower Every. Single. Time.
Game Diary / 12 March 2007 / John / 0
ZOMG! (for the second time today). I’ve just had a look at the manual and seen the available jobs! I’m not sure I’m ready for something the sheer girth of FFIII after finishing so many short ‘n sweet Castlevania action-platformers. I think the best way to go is probably to continue ambling through Circle of
Game Diary / 11 March 2007 / John / 0
It’s just lovely. Really it is. I managed to get the airship blown up while demolishing a progress-thwarting block, so I need to get another one built. I do have a magical folding canoe though! I’m currently standing at the bottom of a mountain which has a dragon at the top. Which is strange cos
Game Diary / 11 March 2007 / John / 0
Look, I had no choice, alright? One thing about Circle of the Moon – it’s a bit hard! First boss killed me a couple of times before I realised that the correct strategy is to squeal like a girl and run away from all its attacks, only pausing to whipporise it when a clear opportunity