So, today’s lunchtime was spent ganking a Gobul. Which sounds a little rude. But it wasn’t. It basically involved swimming around a lot and stabbing it in the face even more. I’m finding the underwater combat really fun and satisfying – more so than in any other version. Mostly because of the ‘monster lock’ function. Underwater, with 360 degrees of movement on all axis, you can move really smoothly and simply by pretty much just using the lock button and evading in various directions. Anyway – the Gigul was pretty straight-forward to defeat (once I worked out the being behind him is only a good idea if you enjoy a very long paralysis).