Serious Sam (GameCube)
Today, I have been mostly reducing numerous galloping enemies into large clouds of beautifully fragrant mushrooms.
The Temple of Bague Wasting bandwidth since 1997 - Now in our 27th wasteful year!
Game Diary / 30 January 2005 / John / 0
Today, I have been mostly reducing numerous galloping enemies into large clouds of beautifully fragrant mushrooms.
Game Diary / 28 January 2005 / John / 0
Picked this up for 7 quid in Woolies. It’s surprisingly good – it uses a novel joint third person and over the shoulder aiming view – exactly the same as the new Resident Evil game. Except, of course, Ghosthunter was released a year or two ago. The graphics are blindingly good – indicating that the
Ramblings / 27 January 2005 / John / 0
Well there we have it. That lovely Mr Blair would like to follow in the footsteps of Apartheid by giving law enforcement officials the power to effectively imprison and silence anyone the state considers to be a supporter of “terrorismâ€ÂÂ. Without trial, without being required to provide any evidence whatsoever. Does posting this blog entry
Game Diary / 26 January 2005 / John / 0
On hard mode, I’m sure the AI cheats in Helm’s Deep. Three times now, with the same line up of characters, the Uruk-Hai just get as many goes as they like until two of my chars are KO’d and the last one is below 500 Hit Points. At that stage, it’s the uck of the
Game Diary / 26 January 2005 / John / 0
I’m waiting for a review copy of Resident Evil 4 (US) to arrive. The rants and raves about its undisputed greatness has me all excited and I can’t focus on anything else 🙁
Game Diary / 25 January 2005 / John / 0
I’m still taking a little break from the aggravating exercise in pointlessness which is Helm’s Deep. Last night I had a little (20 mins or so) go of SMB2. Everyone loves this game. Everyone thinks it’s great. It really really REALLY annoys me. It gets me tense, irritable and aggravated. So it went back on
Game Diary / 23 January 2005 / John / 0
On a cheerier note, I played through the first few levels of Star Fox Adventures today. It gets dissed a lot due to it’s easiness and repetitive structure (and I guess it’s guilty on both counts) but it has a nice game mechanic – it’s fun just mucking around in the world. One thing that
Game Diary / 23 January 2005 / John / 0
It’s not often I get in a temper tantrum through frustration, but Third Age has done it. I’m playing it on hard mode because anything less than that is just stupidly non challenging. Up till now, it’s all been going swimmingly except the developers have obviously decided it’s not hard enough. Solution? Improving the enemy
Game Diary / 23 January 2005 / John / 0
It’s not often I get in a temper tantrum through frustration, but Third Age has done it. I’m playing it on hard mode because anything less than that is just stupidly non challenging. Up till now, it’s all been going swimmingly except the developers have obviously decided it’s not hard enough. Solution? Improving the enemy
Game Diary / 22 January 2005 / John / 0
The wormtongue us a wormfeast. Ignoring him completely and focussing on the Uruk-Hai is the way to go 🙂