Archive for the Games Development Category

Pssst Pc

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Probably my fave :) This was my second remake - of Ultimate’s 1982 spectrum game of the same name. It was written for DOS, originally, but this version has been ported to run on any version of Windows. Graphics by the lovely Andy Noble, featuring the second appearance of the famous red brick tile.

Images-1

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Another remake of a Jeff Minter game, with yet more John Blythe graphical goodness. In this one, you basically have to gob at spiders. It was written over a rainy weekend in C/Allegro.

Should run on any version of Windows

Screen Hheaven

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Well, this was a kinda joke really ;-) I was in the retrospec clubhouse one day and Graham was slagging me off about coding on speed and, to cut a long story short, I made this stupid boast that I could do a remake in an afternoon. Sadly, the others pounced on me and held me to it. So I wrote this :) It’s really really bad, but I won the bet. It’s a remake of Jeff Minter’s first spectrum game and even Andy Noble’s lovely graphics can’t save it :) It was written for DOS but should run under windows.

It does use his magnificent red brick tile though :)

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Technically, this isn’t finished, but as it never will be, it was released anyway. I do still have the Blitz Basic 3D source code for this if anyone wants to take it on. Basically, it’s a 3Dish version of Boulderdash/Repton. It was originally going to have 64 levels but, well, my house burned down when I’d only done 16. I recovered the source code a few weeks back, but as I no longer use PCs, I can’t run blitz to finished it. I’ll probably port it to the mac at some point though (cos I’m like that). Still, the game is fun and playable up to level 16. Graphics were done by my lovely wife :)

Note from the future: Ok, I may well be able to finish this because I FOUND THE SOURCE! Hooray!

Scr-Gal

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I love this to death. It was written on a rainy sunday afternoon using some graphics left over from Yak Attack - kindly provided by John Blythe. Obviously, it’s galaxians, but it has beautiful synthy sound effects, not to mention evil sheepies.

All content (C) 1996-2008 John Dow