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Stuff I'm listening to
Tweetings- Question you don't want to be asked five minutes after waking: "Which recording of #Wagner's Ring Cycle would you recommend?" about 20 hours ago from web
- Night on the synth. I remember when I used to have nights on the tiles. 08:45:05 PM September 01, 2010 from web
- New blog post: Morphine in C - Ok, so driven in from the garden by a plethora of wasps and one annoying neighbour, I... http://ow.ly/18NFJh 12:32:25 PM August 31, 2010 from HootSuite
- Back to work today. It's just not right. 06:41:58 AM August 31, 2010 from web
- #korg microkorg is a wonderful synth. I'd have killed for this twenty years ago. Replaces a roomful of boards and patches. 05:58:24 PM August 29, 2010 from web
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Dynamite Dan Archive
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Sorry folks
Posted on February 8, 2005 | No CommentsI haven’t done a single bit of remake coding for ages – just got too many other things to do. This doesn’t mean that Dynamite Dan and Wizards Lair are off, by any means – they’re not. They’re just two of the many things I... -
Maps for Clever People
Posted on December 20, 2004 | No CommentsWell well, it’s all going swimmingly. i think I’ve finally got my head around how the rooms as stored in the original version. I’ve been poring over Chris Wild’s disassembly of the Spectrum source, but it’s obviously intended for hyper-intelligent genii, rather than thick individuals... -
Still Going….
Posted on December 2, 2004 | No Comments….but there are other remakes on the horizon as well – Wizards Lair, to name but one. I’m currently, amongst other things, working on getting the map up and running in DD. -
Alright, alright, I’ll give you an update!
Posted on November 16, 2004 | No CommentsI’ve started cutting the images now. Basically, Chris Wild has supplied the original graphics which he ripped as part of his disassembly of the game and I’m busily chopping and converting them. Basically, I’m scaling them by two so I can work in 640×480 without... -
Remakes a-go-go
Posted on November 3, 2004 | No CommentsI haven’t done anything on Dynamite Dan yet cos I’m working on some catch-up stuff. I’ve been porting Andy Noble’s titles to MacOS X. So far, Jetset Willy is done. Manic Miner is next, and then Lunar Jetman -
We-ell
Posted on October 27, 2004 | No CommentsOk, I’ve done some more modifications to the full screen rendering setup so that my framework uses quartz hardware acceleration for the 2D stuff. A couple of the guys at RetroSpec have suggested I use OpenGL for all the 2D stuff but, given that I’m... -
Hello, good evening, and welcome
Posted on October 26, 2004 | No CommentsGreetings remake fans and spec-chums. I’ve embarked on my first remake in quite some time. You’re probably aware that we had a pretty crap year in 2003, what with being on the hot end of a housefire, me being made redundant, and other stuff. All...