Archive for September, 2005

There’s been a stylesheet bloodbath!

I’ll fix it guv!

Honest!

NeYaaaaargh!

Mother Brain is a dirty great pulsating GIT. If I’m not being knocked into the lava I’m being flattened by her Gaze Of Death. I suspect I’m not using the screw attack to best advantage.

FAIL. Must Try Harder.

Mother Brain Found! Mother Brain ripped my spine out through my arse.

Gah. I’m going to have to try a different strategy. Wonder if there’s a way to take out those irritating stingy polo-fruit type things. Or the cannons. Or the lava. The giant pulsating brain I can handle – it’s all the ancillary wierdness that’s giving me grief.

Ljm

This is the Macintosh port of Andy Noble’s Lunar Jetman remake. It requires OS X. This game is completely free but please don’t cover mount it without permission.

Download Here.

Incidentally – I’m skint. Please consider making a donation of 5USD using the button below. You don’t have to, but it would help towards bandwidth costs and probably give you a little bit of positive karma.

Jsw

This is a Macintosh port of Andy Noble’s magnificent remake of Jetset Willy. This game is completely free, but please don’t cover mount it without permission. Requires OS X.

Download Here.

Incidentally – I’m skint. Please consider making a donation of 5USD using the button below. You don’t have to, but it would help towards bandwidth costs and probably give you a little bit of positive karma.

Mm

I’ve ported Andy Noble’s wonderful remake of Manic Miner to the Mac. You’ll need OS X to run this, but it’s ACEBEST. This game is completely free but please don’t cover mount it without permission.

Download Here.

Incidentally – I’m skint. Please consider making a donation of 5USD using the button below. You don’t have to, but it would help towards bandwidth costs and probably give you a little bit of positive karma.

How could I have forgotten! Before moving on to the Metroid infested area, I kicked Ridley in the spleen to repay it for my earlier humiliation.

Now, moving swiftly on – one hour’s play at lunchtime has seen me moving across a single deck to the next save point. Metroid’s are fecking evil. It’s the usual thing – if they eat you you have to morph, drop a bomb, then quickly freeze em and missile them. Several times.

I really really look forward to the powerbomb upgrade :-/ I forgot the little blighters could be so nasty.

7 Hours in. Screw Attack Get! It’s a mixed blessing really. Ok, it opens up loads of new areas and is a very effective attack strategy, but it can make negotiating tricky areas a tad more difficult due to its habit of annihilating platforms.

Anyway, I’ve reached Taurian and finding corridors full of dead space pirates gave me the heebie jeebies. Why is it that the Metroids in Metroid Prime and Echoes are just another enemy, but in the 2D games they’re absolutely fecking terrifying.

SUPER MISSILE GET! Yay!

Gubbed by Ridley. Boo!

Muhh – watched this last night. Well, we had to really – after watching Jurassic Park and all. God, the dialogue in this movie is dreadful :) I mean, in the original it was reasonable, with the exception of Sam Jackson’s Liscene(sp?) speech, but in Lost World it’s a never ending stream of techno-babble blurted out reallyreallyquickly to make it appear that the cast have the faintest idea what they’re talking about under pressure.

On the other hand, it’s got more Dinos than JP, more running about and TWO T-rexes. So – on the critical acclaim front – booo! On the gibbering dino-fanboy clapping his hands together and giggling like a baffoon front – ACEBEST.

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